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Archive for the ‘Seperatists’ Category

Captain Jarias Avery

Wednesday, June 24th, 2009

Non-canon character

Captain Jarias Avery, born Jarias Lane, would spend most of his life in the shadow of his twin brother. When the two boys were born to a wealthy family on Corellia, their presence was felt almost immediately by members of the Jedi Order. Though both boys were examined, only Daska would be inducted into the Order. Despite graduating in the top of his class and becoming a championship level fencer, Jarias would continue to struggle to gain the attention and approval of his family.

Jarias eventually inherits the family business, though he is more interested in maintaining his playboy lifestyle and soon drives the business into financial trouble, allowing it to be absorbed by the Corellian Engineering Corporation. Jarias continues to manage a small research division after the merger, becoming infamous for test piloting his own highly experimental and dangerous ship designs. Though some of his designs would eventually contribute to the continued success of CEC’s freighter lines, many of his designs are dustbinned for not meeting the company’s high standards of reliability and safety. After a number of unprofitable seasons, Jarias’ research department was shut down permanently.

During the Clone Wars, Jarias would enlist with the Republic for the opening months of the war, hoping to prove himself to be as much a hero as his brother. After the death of his brother, however, Jarias questioned his loyalties and he would eventually become a privateer in the Separatist fleet under the assumed identity of Jarias Avery. He continued to fight the Empire long after the majority of the Separatist movement had collapsed, staging daring hit and run strikes deep into the Core Worlds.

Eventually, Jarias would contribute the firepower of the Vreni Blade and his well trained and disciplined crew to the growing Rebel Movement.

Jarias Avery CL 15



Medium Human Scoundrel 3/Noble 1/Soldier 4/Ace Pilot 3/Master Privateer 1/Officer 3
Force 13; Dark Side 3
Init +16; Senses Perception +7
Languages Basic

Defenses Ref 33 (flat-footed 29), Fort 29, Will 29
HP 82; Threshold 29
Speed 6 squares
Melee Vibrorapier +16 (2d6+7)
Ranged Blaster Pistol +16 (3d6+6)
Base Atk +12, Grp +16
Atk Options Blaster & Blade I, Melee Smash, Stunning Strike, Point Blank Shot, Zero Range
Special Actions Born Leader, Fleet Deployment, Keep It Together, Vehicle Dodge +1, Vehicular Combat

Abilities Str 10, Dex 18, Con 12, Int 16, Wis 10, Cha 15
Talents Blaster & Blade I, Born Leader, Fleet Deployment, Keep It Together, Legendary Commander, Melee Smash, Punch Through, Spacehound, Starship Raider, Stunning Strike
Feats Acrobatic Strike, Dual Weapon Mastery I-III, Linguist, Point Blank Shot, Rapid Strike, Tech Specialist, Vehicular Combat, Weapon Finesse, Weapon Proficiency (advanced melee weapons, pistols, rifles, simple weapons), Zero Range
Skills Acrobatics +16, Deception +14, Initiative +16, Knowledge (tactics) +15, Mechanics +15, Pilot +16, Use Computer +15
Possessions blaster pistol, vibrorapier, rebuilt Class VI Bulk Freighter Vreni Blade

Posted in Characters, Droid Army, Fringe, Outlaws, Professionals, Seperatists, Uncategorized | 2 Comments »

Cad Bane

Sunday, March 29th, 2009

Designed by Tao

Cad Bane was a Duros male born on the planet Duro during the last decades of the Galactic Republic. He became a bounty hunter, earning a reputation as a ruthless mercenary who worked solely for the reward of his missions. Bane worked for the highest bidder, caring little who was employing him or what faction they belonged to as long as the credits kept flowing; he had no qualms with turning on his original employer if his quarry offered him a better fee.

By the time Jango Fett, the bounty hunter considered to be the galaxy’s best, perished in 22 BBY, Bane was something of a veteran in his line of work. With Fett out of the picture, he was also among the galaxy’s most notorious bounty hunter, thought to be cruel and fearsome. He had enemies, though, and a considerable price was on Bane’s head.

Cade Bane is in control now.

Cad Bane CL 15



Medium Duros Scout 3/Soldier 3/Scoundrel 1/Gunslinger 5/Bounty Hunter 3
Force 8; Dark Side 13
Init +18; Improved Initiative; Senses Perception +14; Acute Senses;
Languages Basic, Durese

Defenses Ref 35 (flat-footed 29), Fort 27, Will 28HP 93; Threshold 27
Speed 6 squares
Melee Unarmed +14 (1d6+8, or 1d6+9 stun)
Ranged Modified LL0S Blaster Pistol +20 (4d8+9) with Rapid Shot,
Ranged Modified LL0S Blaster Pistol +20/+20 (4d8+9) with Rapid Shot and Dual Weapon Mastery
Base Atk +13, Grp +14
Atk Options Autofire (Rapid Recyclers), Dastardly Strike, Flanking Fire, Melee Assault, Sneak Attack 1d6
Special Actions Familiar Foe +1, Trusty Sidearm +2

Abilities Str 13, Dex 20, Con 10, Int 18, Wis 13, Cha 9
Talents Acute Senses, Blind Shot, Dastardly Strike, Devastating Attack (simple), Flanking Fire, Improved Initiative, Melee Assault, Notorious, Sneak Attack, Trigger Work
Feats Armor Proficiency (light), Dual Weapon Mastery I-III, Martial Arts I, Point Blank Shot, Precise Shot, Quick Draw, Rapid Shot, Weapon Focus (pistols), Weapon Proficiency (pistols, rifles, simple weapons)
Skills Deception +11, Endurance +13, Gather Information +11, Initiative +18 (may reroll), Knowledge (tactics) +17, Perception +14 (may reroll), Persuasion +11 (may reroll to intimidate), Pilot +13 (may reroll), Stealth +18, Survival +14
Possessions 2 Modified LL0S Blaster Pistols (Rapid Recycler, Improved Accuracy, Stripped Stun Setting), Thermal Detonator, Stun Grenade, Stunning Gauntlets, Cybernetic Prosthetic (functions as Breath Mask), Rocket Boots (functions as Jet Pack with only 5 charges and cannot be run continuously [a swift action must be spent on each turn to activate]), comlink, liquid cable dispenser with grappling spike

Posted in Bounty Hunters, Characters, Fringe, Seperatists | 10 Comments »

Dark Witch Saato

Tuesday, February 3rd, 2009

Designed by FandomComics.com.

Fandom Comics is proud to present on Saga-Edition.com, the Dark Witch Saato, a preview of our newly converted and posted Clone Wars Saga Edition Fan Sourcebook chapter – The Dark Side!

Dark Witch Saato

Saato

Mistress Saato was another of Count Dooku’s many Dark Side minions, likely a member of Dathomir Nightsister Sai Sircu and Yansu Grjak’s cabal. Almost one year into the Clone Wars, Saato was put in charge of an operation on Tatooine, supervising Jabba the Hutt, who was smuggling construction materials and Cortosis to a Techno Union factory on Metalorn. She also retained the deadly mercenary and bounty hunter, Aurra Sing. When she became aware that local moisture farmer Raala Ponchar had discovered the operation, Saato quickly captured her for questioning. Unfortunately, the girl had already sent out a message, and the Jedi Order sent Anakin Skywalker to investigate.
While Saato had dispatched Aurra Sing to deal with the Jedi interloper, Skywalker’s investigation soon brought him to Jabba’s doorstep. Saato ambushed him and knocked him out, and then locked him in Jabba’s dungeon alongside Raala Ponchar. Saato underestimated the Padawan, though, and Anakin managed to escape on a stolen skiff. Saato was too late to stop Skywalker from stealing a skiff, but managed to give chase over the Dune Sea. Saato was eventually able to shoot him down near the Great Sarlacc Pit. The two dueled briefly, but Skywalker proved much more powerful, and killed Mistress Saato by pushing her into the Pit of Carkoon.

Saato                                  CL 7
Medium Human Female Scout 7
Force 8; Dark Side 12
Init +10; Senses Perception +9
Languages Basic, Huttese
Defenses Ref 22 (flat-footed 19), Fort 18, Will 18; Dodge
Hp 48; Threshold 18


Speed 6 squares
Melee short lightsaber +7 (2d6+4) or
Melee short lightsaber +2 (2d6+4) and
short lightsaber +2 (2d6+4) or
Melee unarmed +7 (1d6+4) or
Ranged by weapon +7
Base Atk +5, Grp +7
Atk Options Power of the Dark Side
Special Actions Adept Spellcaster
Force Powers Known (Use the Force +9): battle strike, Force grip


Abilities Str 13, Dex 14, Con 10, Int 12, Wis 12, Cha 14
Talents Adept Spellcaster, Charm Beast, Command Beast, Power of the Dark Side
Feats Dodge, Dual Weapon Mastery I, Force Sensitivity, Force Training, Martial Arts I, Weapon Proficiency (advanced melee weapons, lightsabers, pistols, rifles, simple weapons)
Skills Initiative +10, Jump +9, Perception +9, Pilot +10, Ride +10, Stealth +10, Use the Force +9
Possessions comlink, short lightsabers (2) (self-built)

Posted in Separatist Council, Seperatists | 2 Comments »

Destroyer Droid Mk. II

Tuesday, October 28th, 2008

The droideka Mark II was an upgraded variant of the droideka employed by the Zann Consortium during the Galactic Civil War.

Like its predecessor, the Mark II was vulnerable when it was moving; however, when deployed, it was essentially a turret. This version of the droideka was different from previous types not only in appearance but also in capabilities, as they were capable of switching between blaster cannons and ion cannons, which allowed them to combat infantry or vehicles. Like the original droideka, they utilized a shield to protect themselves from harm when they were deployed.

They were highly effective against enemy artillery, as they could wait out of range and then race inside the guns’ firing arc and tear the lightly armored vehicles apart. They could also use ion blasters to take down shields and could dominate infantry squads with their rapid-firing blasters, but suffered against PLEX troopers and were extremely vulnerable when rolling.

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Posted in 4th Degree, Droid Army, Droids, Seperatists | No Comments »

Hailfire Droid

Monday, October 6th, 2008

Designed by SacredPhoenix. Edited by Tao.
ALTERNATE! Official Stats now available in The Clone Wars Campaign Guide (pg. 199)

The Hailfire-class droid tank was a self-aware mobile missile platform capable of destroying entire platoons of enemy soldiers. It ran on large hoop-like wheels on either side of the main armored command module, which enabled it to operate on almost any terrain at impressive speed.

The Hailfire-class was well equipped, with missile launchers fitted on each side of its head, each missile rack carrying 15 guided rocket warheads powerful enough to cause terrible damage to enemy targets. A well-placed shot with one of these missiles was enough to destroy a Republic AT-TE walker.

Each Hailfire droid also had a retractable double blaster for use against infantry and other “soft” targets.

The Hailfire-class also had many different configurations that boasted different types of weapons. Some of the configurations included heavy blaster artillery, ion cannons, or anti-personell stun weapon batteries. The wheels’ inward design gave Hailfires a wider lateral range and the ability to crush tightly grouped soldiers and small vehicles.

Hailfire Droid

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Posted in 4th Degree, Droid Army, Droids, Seperatists, Vehicles, Wheeled and Tracked | 3 Comments »

BNY-series Servant Droid

Saturday, August 30th, 2008

Part of the CLONE WARS LAUNCH SPECTACULAR.

Servant Droid

Designed by the Retail Clan as an unobtrusive alternative to the Cybot Galactica 3PO-series, the BNY-series was produced in the years leading up to the Clone Wars. While they never gained the widespread acceptance of other models of protocol and etiquette droids, reprogrammed BNY-series droids quickly became fashionable as au pairs to the children of the rich Core world elite. The “ears” of the BNY series served as a secondary set of manipulators, making the droid adept at multitasking and performing tasks otherwise unsuited for their small stature.

The fearsome General Loathsom maintained a BNY as his personal servant. The cute little droid took General Whorm Loathsom’s messages, projected holograms and even brought him tea. Tragically, the little droid was blasted by battle droids confused and surprised by Obi-Wan Kenobi’s outwitting of the general.

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Posted in 3rd Degree, Characters, Droid Army, Droids, Seperatists | 4 Comments »

Whorm Loathsom

Saturday, August 30th, 2008

Part of the CLONE WARS LAUNCH SPECTACULAR.

General Loathsom

Whorm Loathsom was a Kerkoiden general in the Separatist Army. During the Clone Wars, he commanded an army of battle droids and Kerkoiden soldiers against Republic forces on Christophsis. During Loathsom’s final attack on the Republic position inside Crystal City, he and General Obi-Wan Kenobi met to discuss surrender terms over a cup of tarine tea. Although Loathsom believed he had the upper hand and could force Kenobi to surrender, the destruction of the Confederacy shield generator by Anakin Skywalker and Ahsoka Tano resulted in Loathsom’s surrender.

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Posted in Characters, Droid Army, Seperatists | 1 Comment »

Count Dooku

Sunday, August 24th, 2008

Part of the CLONE WARS LAUNCH SPECTACULAR.

Dooku

Dooku was a Jedi Master who fell to the dark side of the Force and became a Dark Lord of the Sith. Born on the planet Serenno, he was the heir to vast wealth and the noble title of Count. Dooku was taken by the Jedi Order as a child and was a respected instructor in the Jedi Temple and one of the most renowned swordsmen in the galaxy.

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Posted in Characters, Definitive Collection, Separatist Council, Seperatists | 23 Comments »