The Star Wars Saga Edition RPG Databank

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Archive for the ‘Explosives’ Category

Incendiary Grenade

Monday, March 21st, 2011

Designed by Shadowrunner.

Tiny, Simple Weapon

The incendiary grenade spreads flammable chemicals over a two square burst radius, burning anyone within.  It is designed to detonate on contact after it is thrown, dealing damage in the same round as it was hurled.  The chemicals will keep burning until to start of the attacker’s next round and anyone within or moves into the radius suffers a D20+5 attack against their Fortitude defense, taking  1D6 fire damage.  When you make an area attack with an incendiary grenade, you make a single attack roll and compare it to the Reflex defense of every target in the blast area.  Creatures you hit take full damage and take only half damage on a miss.  Creatures with Evasion take half damage on a successful attack and no damage on a miss.

WEAPON COST DMG STUN ROF WT TYPE AVAIL
Incendiary Grenade 400 4D6 N NA .75 kg Fire Military

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Proximity Mine*

Tuesday, September 23rd, 2008


See The Force Unleashed Campaign Guide (pg 101).

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Manual Trigger*

Tuesday, September 23rd, 2008


See The Force Unleashed Campaign Guide (pg 101).

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Laser Trip Mine*

Tuesday, September 23rd, 2008


See The Force Unleashed Campaign Guide (pg 101).

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Land Mine*

Tuesday, September 23rd, 2008


See The Force Unleashed Campaign Guide (pg 100).

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Flechette Mine*

Tuesday, September 23rd, 2008


See The Force Unleashed Campaign Guide (pg 100).

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Antivehicle Mine*

Tuesday, September 23rd, 2008


See The Force Unleashed Campaign Guide (pg 100).

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HX2 Antipersonnel Mine

Thursday, March 20th, 2008

See article on Wizards.com for full description.

Posted in Equipment, Explosives, Gear | No Comments »