Data Analysis
Wednesday, December 28th, 2011Designed by jadenkorr

Data Analysis
You can complete Gather Information checks in half the time normally required.
Prerequisites: Droid, trained in Gather Information
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Designed by jadenkorr

Data Analysis
You can complete Gather Information checks in half the time normally required.
Prerequisites: Droid, trained in Gather Information
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Designed by jadenkorr
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As part of a charge, you can smash a character that obstructs your path.
Prerequisite: Powerful Charge
Benefit: When you make a charge, you may move through another character’s square (provoking an attack of opportunity as normal, but without increasing movement cost) as part of the movement to the target. You may make a melee attack roll against the character obstructing your path (not gaining the benefits of the charge), and a successful hit deals 1d6 damage plus your Strength modifier and half your heroic level, as normal.
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Designed by jadenkorr
You can use a foe’s own momentum against him, rolling him over your shoulder.
Prerequisite: Trip
Benefit: Once per turn, when fighting defensively and an enemy misses on a melee attack roll against you, you may make a grapple check to trip as a reaction. This counts as an attack of opportunity.
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Designed by darth_meanie
Tactical Suppression
Prerequisites: Proficient with weapon, Coordinated Attack, base atk +4
Effect: When using the aid another action to suppress an enemy while wielding a weapon set on autofire, you may target a 2 square x 2 square area instead of a single target. Any creature or droid in this area takes a -2 penalty on attack rolls as if suppressed.
Special: Using a weapon set to autofire consumes 10 shots or slugs and you must have 10 shots or slugs remaining to use this feat. This feat cannot be used to affect starship scale squares.
Normal: Using a standard action to suppress an enemy’s attacks allows you to choose only a single target.
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Designed by Majesticmoose
A martial artist knows how to bring his full power to bear in a fight, using elbows, knees, and kicks to enhance a weapon attack.
Prerequisite: Martial Arts II, Martial Arts I
Benefit: When wielding a melee weapon you may add +2 damage bonus to damage rolls.
Special: If you have the feat Martial Arts III, The bonus to damage increases to +3.
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Designed by Ohtar
Your pride allows you to continue fighting when others could not.
Prerequisite: Extra Second Wind, Shake it Off.
Benefit: You may spend a Force point to use the Second Wind ability an additional time in an encounter. This does not increase the number of times you may use the Second Wind ability in a day.
Posted in Feat, Soldier Bonus Feats | Comments Off
See Scum and Villainy (pg 25).
Posted in Feat, Jedi Bonus Feats, Noble Bonus Feats | No Comments »
See Scum and Villainy (pg 25).
Posted in Feat, Jedi Bonus Feats, Noble Bonus Feats | No Comments »