The Star Wars Saga Edition RPG Databank

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Lurmen

March 31st, 2009

Designed by Tao.

Lurmen were a race of short, bipedal primates with long tails and black-and-white markings. The Lurmen were native to the natural crystalline towers that dominated the surface of Mygeeto. Despite their prosperity, the lurmen were enslaved by the InterGalactic Banking Clan when it took over Mygeeto. Many lurmen left Mygeeto and settled on unexplored territories.

During the Clone Wars, a group of Lurmen escaped the ravages of war in known space and colonized Maridun, a then-uncharted world. After being attacked by the violent Amanin, they were forced to abandon their ship, their only way off the planet. The planet soon became occupied by Confederacy General Lok Durd, who used the Lurmen’s known pacifism as a means to test an experimental weapon. The Republic was able to fend off the Seperatists from eradicating the Lurmens but not before some of the droids destroyed some of the Lurmen’s homes.

Lurmen

Ability Modifiers: +2 Dex, +2 Wis, -2 Str.
Small-size: As Small creatures, Lurmen gain +1 size bonus to Reflex Defense and +5 bonus to Stealth checks. However their carrying limits are three-quarters those of medium characters.
Speed: Lurman base speed is 4 squares.
Roll: For speedy movement, Lurmen could curl into a wheel-shape and roll along the ground. A Lurmen may double his speed for the purposes of Running.
Primitive: A Lurmen does not gain Weapon Proficiency (pistols, rifles, or heavy weapons) as starting feats at first level, even if their class normally grants them.
Bonus Feat: Lurmen have endured harsh climates and inhospitable worlds. A Lurman with Endurance as a trained skill gain Skill Focus (Endurance) as a bonus feat. Additionally, the Climb and Survival skills are always class skills for Lurmen.
Automatic Languages: Lurmen and Basic.

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Entry Filed under: Species

6 Comments

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  • 1. jarjarmessiah  |  March 31st, 2009 at 6:50 pm

    Awesome! This is one of my sons favorite races.

  • 2. Lambach  |  March 31st, 2009 at 7:05 pm

    what is it about Maridun that makes rolling the best means of geting around?

  • 3. Tao  |  March 31st, 2009 at 8:08 pm

    There must not be any rocks or pointy objects… and the whole planet must be downhill…

  • 4. lokycat  |  April 2nd, 2009 at 12:25 pm

    Really good job!
    I like the stats…

    But…

    The Pacifist should be called Primitive, just to keep it uniform with the rest of the rules. If the class provides simple I say let them have it, not only for balancing issues but also because they defend them self against wild creatures and using primitive weapons to help herd them, capture, or scare them away was shone in the episode.

    Then have another trait called Pacifist, have them roll a will save every time they need to attack or a minus to there attach.

  • 5. Majesticmoose  |  April 8th, 2009 at 11:15 pm

    I don’t even think it should be primitive as much as technophobic. seeing as they were down right repulsed by the idea of weapons.

    as the vong trait right?

  • 6. lokycat  |  April 11th, 2009 at 2:10 pm

    Technophobic also apply to medical technology and I sure that they would find medical technology or stun technology incredibly fascinating.

    Primitive and Pacifist covers everything and it keeps it “uniform” with the rest of the races in the book.

    I just think that keeping it uniform is important for this system.


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