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	<title>Comments on: Martial Artist</title>
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	<link>http://saga-edition.com/martial-artist/</link>
	<description>Material and Conversions for the Star Wars Saga Edition Roleplaying Game from Wizards of the Coast.</description>
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		<title>By: Tao</title>
		<link>http://saga-edition.com/martial-artist/comment-page-1/#comment-943</link>
		<dc:creator>Tao</dc:creator>
		<pubDate>Mon, 18 Aug 2008 13:05:23 +0000</pubDate>
		<guid isPermaLink="false">http://sagaconversions.mattylee.com/?p=194#comment-943</guid>
		<description>Yes, the Tars Kasi talent tree from TotG would be a very good fit.  However, there is a bit of overlap between this PrC and the TotG talents (as well as the Echani feat in KotOR).  It will definitely need an update in the next couple of weeks to keep it viable.</description>
		<content:encoded><![CDATA[<p>Yes, the Tars Kasi talent tree from TotG would be a very good fit.  However, there is a bit of overlap between this PrC and the TotG talents (as well as the Echani feat in KotOR).  It will definitely need an update in the next couple of weeks to keep it viable.</p>
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		<title>By: Baythan</title>
		<link>http://saga-edition.com/martial-artist/comment-page-1/#comment-941</link>
		<dc:creator>Baythan</dc:creator>
		<pubDate>Mon, 18 Aug 2008 07:06:10 +0000</pubDate>
		<guid isPermaLink="false">http://sagaconversions.mattylee.com/?p=194#comment-941</guid>
		<description>I like this. I don&#039;t suppose that it would be viable to add the Teras Kasi talent tree from Threats of the Galaxy book to this Prestige Class, would it?

I&#039;m actually running a Synth Droid that is/was going for that tree... but this looks like it might be better, and I dont have to take Point Blank Shot for Elite Trooper.</description>
		<content:encoded><![CDATA[<p>I like this. I don&#8217;t suppose that it would be viable to add the Teras Kasi talent tree from Threats of the Galaxy book to this Prestige Class, would it?</p>
<p>I&#8217;m actually running a Synth Droid that is/was going for that tree&#8230; but this looks like it might be better, and I dont have to take Point Blank Shot for Elite Trooper.</p>
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		<title>By: Damoz</title>
		<link>http://saga-edition.com/martial-artist/comment-page-1/#comment-260</link>
		<dc:creator>Damoz</dc:creator>
		<pubDate>Mon, 12 May 2008 14:45:12 +0000</pubDate>
		<guid isPermaLink="false">http://sagaconversions.mattylee.com/?p=194#comment-260</guid>
		<description>Other than the points already made above, I really like this class.

Good job.</description>
		<content:encoded><![CDATA[<p>Other than the points already made above, I really like this class.</p>
<p>Good job.</p>
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		<title>By: Alt F4</title>
		<link>http://saga-edition.com/martial-artist/comment-page-1/#comment-34</link>
		<dc:creator>Alt F4</dc:creator>
		<pubDate>Thu, 03 Apr 2008 23:41:20 +0000</pubDate>
		<guid isPermaLink="false">http://sagaconversions.mattylee.com/?p=194#comment-34</guid>
		<description>A couple of typos I noticed.  In the Talents section of the prerequisties, you&#039;ve got &quot;At least ON talent from...&quot; instead of ONE.  All the PrCs on the site that I looked at have this same typo.

The other one is is in the description of the Teras Kasi style.  &quot;Mastery of the Teras Kasi style is generally a long and dif×××ult...&quot;</description>
		<content:encoded><![CDATA[<p>A couple of typos I noticed.  In the Talents section of the prerequisties, you&#8217;ve got &#8220;At least ON talent from&#8230;&#8221; instead of ONE.  All the PrCs on the site that I looked at have this same typo.</p>
<p>The other one is is in the description of the Teras Kasi style.  &#8220;Mastery of the Teras Kasi style is generally a long and dif×××ult&#8230;&#8221;</p>
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		<title>By: Tao</title>
		<link>http://saga-edition.com/martial-artist/comment-page-1/#comment-33</link>
		<dc:creator>Tao</dc:creator>
		<pubDate>Wed, 02 Apr 2008 12:19:44 +0000</pubDate>
		<guid isPermaLink="false">http://sagaconversions.mattylee.com/?p=194#comment-33</guid>
		<description>Good catch.  I had actually errata-ed it for my own use, but I guess it never got updated on the official file.  Thanks for pointing that out.

The attack is actually compared to Will Defense, as the knockdown effect is more an issue of leverage rather than brute strength similar to Judo or Aikido.</description>
		<content:encoded><![CDATA[<p>Good catch.  I had actually errata-ed it for my own use, but I guess it never got updated on the official file.  Thanks for pointing that out.</p>
<p>The attack is actually compared to Will Defense, as the knockdown effect is more an issue of leverage rather than brute strength similar to Judo or Aikido.</p>
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		<title>By: Neandrew</title>
		<link>http://saga-edition.com/martial-artist/comment-page-1/#comment-30</link>
		<dc:creator>Neandrew</dc:creator>
		<pubDate>Wed, 02 Apr 2008 10:46:23 +0000</pubDate>
		<guid isPermaLink="false">http://sagaconversions.mattylee.com/?p=194#comment-30</guid>
		<description>&quot;Hijkata: When you damage an opponent with an unarmed attack, you knock the target prone in addition to dealing normal damage. You can’t use this talent to knock down targets two or more size categories larger than you.&quot;

Is it me, or does that seem a bit too powerful?
I&#039;d give it a condition along the lines of &quot;if the attack roll exceeds the target&#039;s damage threshold/fortitude reflex&quot; ?

If there is something I overlooked, or I&#039;m just not talking sense, please do notify me ;)</description>
		<content:encoded><![CDATA[<p>&#8220;Hijkata: When you damage an opponent with an unarmed attack, you knock the target prone in addition to dealing normal damage. You can’t use this talent to knock down targets two or more size categories larger than you.&#8221;</p>
<p>Is it me, or does that seem a bit too powerful?<br />
I&#8217;d give it a condition along the lines of &#8220;if the attack roll exceeds the target&#8217;s damage threshold/fortitude reflex&#8221; ?</p>
<p>If there is something I overlooked, or I&#8217;m just not talking sense, please do notify me <img src='http://saga-edition.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: Koheleth</title>
		<link>http://saga-edition.com/martial-artist/comment-page-1/#comment-10</link>
		<dc:creator>Koheleth</dc:creator>
		<pubDate>Mon, 24 Mar 2008 17:23:37 +0000</pubDate>
		<guid isPermaLink="false">http://sagaconversions.mattylee.com/?p=194#comment-10</guid>
		<description>Oh... Class level... wow. I&#039;m sorry. Thank you. That makes sense... wow. Well, you take care ^_^</description>
		<content:encoded><![CDATA[<p>Oh&#8230; Class level&#8230; wow. I&#8217;m sorry. Thank you. That makes sense&#8230; wow. Well, you take care ^_^</p>
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		<title>By: Tao</title>
		<link>http://saga-edition.com/martial-artist/comment-page-1/#comment-9</link>
		<dc:creator>Tao</dc:creator>
		<pubDate>Mon, 24 Mar 2008 00:18:50 +0000</pubDate>
		<guid isPermaLink="false">http://sagaconversions.mattylee.com/?p=194#comment-9</guid>
		<description>Normally you would add 1/2 your character level as a bonus on all damage rolls.  This allows you to add an additional amount of damage equal to 1/2 your (Martial Artist) class level (a value ranging from +1-5) to unarmed damage rolls.  This is effectively the same as the Gunslinger prestige class feature &quot;Trusty Sidearm&quot;.</description>
		<content:encoded><![CDATA[<p>Normally you would add 1/2 your character level as a bonus on all damage rolls.  This allows you to add an additional amount of damage equal to 1/2 your (Martial Artist) class level (a value ranging from +1-5) to unarmed damage rolls.  This is effectively the same as the Gunslinger prestige class feature &#8220;Trusty Sidearm&#8221;.</p>
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		<title>By: Koheleth</title>
		<link>http://saga-edition.com/martial-artist/comment-page-1/#comment-8</link>
		<dc:creator>Koheleth</dc:creator>
		<pubDate>Sun, 23 Mar 2008 23:32:58 +0000</pubDate>
		<guid isPermaLink="false">http://sagaconversions.mattylee.com/?p=194#comment-8</guid>
		<description>((Mighty Blow
Starting at 2nd level, you gain a bonus on damage rolls equal to one-half your class level (rounded down) when making an unarmed attack. This damage is in addition to the character’s usual level bonus to damage. This damage is doubled on a successful critical hit, as normal.))

I&#039;m sorry, would you explain this? as well as the additions after each incremental level? Does this mean that instead of half your level to damage you add the full level + the respective... addition (+5 max)?

Or does this mean that you previously didn&#039;t gain a level benifit to damage when fighting unarmed? And if that&#039;s the case, what&#039;s the point of the +? Could you give an example for that?

chrisjcrane@gmail.com</description>
		<content:encoded><![CDATA[<p>((Mighty Blow<br />
Starting at 2nd level, you gain a bonus on damage rolls equal to one-half your class level (rounded down) when making an unarmed attack. This damage is in addition to the character’s usual level bonus to damage. This damage is doubled on a successful critical hit, as normal.))</p>
<p>I&#8217;m sorry, would you explain this? as well as the additions after each incremental level? Does this mean that instead of half your level to damage you add the full level + the respective&#8230; addition (+5 max)?</p>
<p>Or does this mean that you previously didn&#8217;t gain a level benifit to damage when fighting unarmed? And if that&#8217;s the case, what&#8217;s the point of the +? Could you give an example for that?</p>
<p><a href="mailto:chrisjcrane@gmail.com">chrisjcrane@gmail.com</a></p>
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